Join / Forgotten your password?
 
HomeFeaturesStoreForumsWikiWorkshopsJobsPortfolioGalleryEvents Members
 
> CGPortfolio Home       > About CGPortfolio       > Intro Video      > Create Portfolio      > Manage Portfolio       > Browse       > Search       > Help     
 
Georgi "Calader" Simeonov
Calader



Location:
United Kingdom

Language(s):
Bulgarian, English

Member Since:
January 2003

Last Updated:
14 August 2008

Portfolio Views:
52512
Chosen as Favorite:
132
Groups:
Advanced Search
galleryaboutblogguestbook
BEHOLDER
3ds max, Photoshop
December 2006


 Share This 
   
Hi there, it's my first more or less finished "vehicle" concept to go above messy thumbnai phase(not counting some ancient siege machines in
the distant past).
It is something like "BHOLDER Class, Heavy, Anty Armour, Self-propelled Cannon", used to penetrate extremely heavy armous of such things as
vaults, fortifications and heavy vessels. There's no other particular idea behind it, just some thumbnails that I liked the silhouete of, an some
ideas from one unfinished char sketch. I was more like a training. I hope I'll be doing more of therse in the future. And I'll be glad to here some
critiques or just random thoughts on that one.
I used basic blocky model for base.

 
  Georgi "Calader" Simeonov's Personal Network