Georgi "Calader" Simeonov Calader Location: United Kingdom Language(s):
Bulgarian, English Member Since: January 2003 Last Updated: 14 August 2008 Portfolio Views: 52512 Chosen as Favorite: 132
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BEHOLDER 3ds max, Photoshop December 2006
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Hi there, it's my first more or less finished "vehicle" concept to go above messy thumbnai phase(not counting some ancient siege machines in
the distant past).
It is something like "BHOLDER Class, Heavy, Anty Armour, Self-propelled Cannon", used to penetrate extremely heavy armous of such things as
vaults, fortifications and heavy vessels. There's no other particular idea behind it, just some thumbnails that I liked the silhouete of, an some
ideas from one unfinished char sketch. I was more like a training. I hope I'll be doing more of therse in the future. And I'll be glad to here some
critiques or just random thoughts on that one.
I used basic blocky model for base.